Could you defuse a bomb?
Of course not!
And why?
Because you lack of knowledge on explosives.
Can you cut a wire?
Sure you can!
It is a simple task, right?
What does this have to do with modeling?
Well, think about it.
You may not be able to create a dream scifi environment...yet.
But, maybe you...
It DOES NOT work!
What doesn't?
Decal Machine!
Yeah, tell me about it...
Here is a fun story for you.
I thought I knew it all regarding Decal Machine, until I ran into this issue.
One day I opened Blender, loaded in an old .blend file, and all of the decals were crazy purple.
Zero textures.
All gone!
And...
Modeling and texturing can be easy, and fun.
AND, both can be done quicker than you think.
Now, I know what you're thinking.
"I don't like cutting corners."
Ha! Agreed!
Shortcuts are a funny thing, though.
They will either hurt you or benefit you.
I take them whenever I can, but without compromising...
Polygon modeling has its limitations.
These limitations stretch far beyond Blender and hard surface modeling.
A good example here would be bevels running through a complex mesh, or through other bevels.
That is where polygon modeling falls short.
The shading falls apart, and if the issue is...
We have a pretty badass video today.
We'll get right to the point - we're going to design a super simple SciFi wheel using some intermediate-advanced hard surface modeling techniques.
We'll cover:
- Simple shrinkwrap solutions for a more dynamic feel
- How to use primitive objects to create complex...
One of the most difficult things in hard surface modeling is picturing designs from scratch.
I am yet to meet a single person who hasn't struggled with this at some point in time. Even those with extreme natural talent and bursts of creativity run into these roadblocks from time to time.
...