My Top 5 FAVORITE hard surface modeling tricks in Blender Aug 16, 2022

It shouldn't be a surprise that hard surface modeling in Blender comes with a lot of different tools to choose from.

From different addons, workflows, and technical approaches, sometimes the tools can get overwhelming.

But in today's video, I'd like to show you my 5 favorite hard...

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Hard Surface Shapes - Blender Modeling Tutorial Aug 16, 2022

One of the best ways to master hard surface modeling in Blender is to practice with simpler shapes.

You see, hard surface modeling isn't all about creating complex shapes and designs that look like some high-level artist created it.

Often times, you can create incredibly simple shapes and...

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A TRICKY hard surface shape...? Aug 16, 2022

Sometimes hard surface modeling can be a bit tricky... but in a fun way!

You see, often times we see extremely simple shapes and think "oh, I could make that!"

But how about the one linked above?

It's a weird, tricky, infinite-loop type of design, and looks a bit complicated to model.

But it's...

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Rendering University - now available! Jul 19, 2022

It's finally out!

Our flagship course Rendering University is now available.

You see, one problem we've seen amongst many 3D artists is that they struggle to get jobs, gain clients, and build a following on social media for their 3D work. Well, we're going to change that!

 

Did you...

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Wheel TUTORIAL Blender - Hard Surface Modeling Jul 19, 2022

We have a pretty badass video today.

We'll get right to the point - we're going to design a super simple SciFi wheel using some intermediate-advanced hard surface modeling techniques.

We'll cover:

  • Simple shrinkwrap solutions for a more dynamic feel
  • How to use primitive objects to create complex...
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Blender Hard Surface Modeling Tutorial - SciFi Radar Jul 11, 2022

Recently, we've been working on some more complicated (yet fun!) 3D projects in Blender (foreshadowing, maybe? Hmmm...)

However, there is one specific model that Ryuu recently did a fantastic job on. I was seriously impressed!

And guess what? This model is really simple to make.

We've...

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How to drop VRAM in Cycles! (Blender Tutorial) Jul 11, 2022

VRAM is something very crucial to 3D, and a lot of people are maxing it out when working in Blender!

However, VRAM can be dropped. In this video, we'll show you a few different solutions, including how to scale down textures and regain up to 70% of your VRAM!

Even with powerful computers...

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Modeling from REFERENCE - Turn real life objects into beautiful SciFi designs Jun 30, 2022

One of the most difficult things in hard surface modeling is picturing designs from scratch.

I am yet to meet a single person who hasn't struggled with this at some point in time. Even those with extreme natural talent and bursts of creativity run into these roadblocks from time to time.

...

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Organic & Curvy Shapes in Hard Surface Modeling Jun 30, 2022

Subd modeling is difficult!

For years, we have been pushed an 'all-quad' workflow. If you've watched any of our tutorials, you'll know that we are big proponents of a ngon and boolean-based workflow.

But how in the world can we use subdivision surface modeling if we're using ngons all the time?

...
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Get BETTER at composition - learn from the best! Jun 21, 2022

Good composition in 3D art is essential.

Sure, Blender 3D modeling skills are important, but if you are unable to present your work in such a way that conveys power and competence, other artists are going to beat you to the finish line.

You see, the barrier to entry here is still quite...

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What the HECK is visual weight?? Jun 20, 2022

What in the world is visual weight?

Some may think it's some secret technique that only the elites of 3D have access to.

Although we think it would be cool to call ourselves 'elite' artists, we'd much rather lose that title and teach you these secrets.

The truth is, visual weight...

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The most IMPORTANT rule in 3D Jun 20, 2022

Hard surface modeling is one thing, but visual design is a completely different beast.

We as human beings tend to strive towards evenness and monotony; it is something that is engrained in our DNA since birth.

It is very natural for us to start hard surface modeling and to create very...

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