Modeling + Texturing + Rendering in Blender
I'll make this quick and painless.
I am gonna show you a full workflow. Yup!
But there is a twist, and you gonna love it.
We'll go the easy and fun route.
No optimasation, no UVs, no unwrapping.
Hell no!
We are busy people, we don;t have time to mock about.
We are using HardOPS and Boxcutter to go savage mode on them cubes.
Then we will use Eevee + Cycles Material Pack via Kitops for texturing.
One click deal, no hassle.
I will also throw a few cool tricks with MeshMachine and Machin3 Tools.
But wait, there is more!
Oh ya there is, we will render it too!
I am sure you will pick up a few cool tricks to make your renders stand out on Art Station.
Gonna be fun, lets go!
-ryuu